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CHEONGSONG CROSS COUNTRY CHAMPIONSHIP

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Building a Spawner Deck in Tower Rush

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작성자 Jewell
댓글 0건 조회 3회 작성일 26-07-24 11:36

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By filling your side of the map with passive buildings that constantly generate cheap units, you force the opponent to spend all their elixir simply trying to survive.


If you enjoy slowly suffocating your opponents and watching them panic as the map fills with your troops, this guide is for you.

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The Foundation of the City


The Furnace provides massive splash-damage value, instantly killing enemy swarms and forcing the opponent to respond to the fire spirits before they connect with the tower.


Place your Goblin Hut safely behind your Princess tower, and place your Furnace aggressively in the center to pull enemy tanks into the crossfire.


  • The Tombstone is an excellent cheap addition.
  • Always know the opponent's heavy spell cycle.
  • Spawner decks dominate in double elixir.

The Support Cards


Because your buildings cost so much elixir, you must fill the rest of your deck with incredibly efficient, cheap defensive support units.


If they drop a Wizard behind their tower to clear your goblins, you instantly Poison the Wizard and the tower simultaneously, gaining massive value.


Spawner CardPrimary RolePlacement Zone
Goblin Hut (5 Elixir)Constant anti-air chip damage and spell baitSafely behind the Princess tower or deep in the corner
Furnace (4 Elixir)Splash damage pressure and swarm controlAggressively in the center to pull tanks and pressure the bridge

The Slow Crush


It requires immense patience and precise building geometry.


Build the city, protect the infrastructure, and watch the endless wave wash over them.



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