Defeating Healers and Shields in Tower Rush
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There are few things more demoralizing in an arena battler than watching your opponent's massive tank completely regenerate its health bar.
This is exactly what the opponent wants; while you struggle to kill the Giant, the Healer is constantly undoing all your hard work.
Assassinating the Backline
You must find a way to bypass the massive meat shield in front and deliver high burst damage directly to the fragile healer in the back.
The most reliable way to achieve this is by using specific 'assassin' units, such as the Miner or the Bandit, which can bypass the frontline entirely.
- Separate and conquer.
- Splash damage units are decent, but often lack the burst damage required.
- Track their elixir carefully.
Dealing with Clone and Rage Synergy
Healing units are often paired with incredibly gimmicky, high-risk spells like Clone or Rage to create an overwhelming, chaotic push.
The definitive counter to any Clone strategy is a cheap, instant-cast splash spell like the Log, Zap, or Snowball.
| Counter Strategy | How to Play It |
|---|---|
| Area Denial | The absolute safest method; guarantees the death of fragile backline units without risking your own troops |
| The Backline Drop | Wait until the tank walks past the bridge, then drop a Valkyrie directly behind the tank to separate the support |
Patience and Precision
Facing a massive, regenerating 'Elixir Golem' or 'Golem' push is one of the most stressful experiences in the game.
Master the backline dive, and dominate the arena.
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